Writing for Sports Games
DOI link for Writing for Sports Games
Writing for Sports Games book
A whole chapter on this? You cannot be serious! Can there really be much more to writing on a sports title than commentary,
tutorials, maybe some character comments, and some on-screen text? (And when you look at something like Wii Sports tennis, you don’t seem to even need any of that!)
Well, often there isn’t any more to it than that. And that’s because nothing else is needed-because anything else wouldn’t help the game. Sports are essentially physical activities, so it follows that the core gameplay experience is about replicating or simulating these activities.