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Writing for Simulator Games
DOI link for Writing for Simulator Games
Writing for Simulator Games book
Writing for Simulator Games
DOI link for Writing for Simulator Games
Writing for Simulator Games book
By(David Wessman)
Edition 1st Edition
First Published 2009
Imprint A K Peters/CRC Press
Pages 14
eBook ISBN 9780429063343
ABSTRACT
A simulator “game,” therefore, is a simulator that is enjoyed primarily as an entertainment product (however complex and realistic it may be as a simulation), and the genre is typically understood to describe those games that feature a more or less authentic simulation of one or more vehicles that the player controls as his primary avatar in the game. By this definition, driving and racing simulations should be considered simulator games as well, but driving and racing games are featured in their own chapter.