ABSTRACT

This chapter focuses on the most common use cases—where a user may be holding one or more virtual reality (VR) controllers each capable of detecting 6-degree of freedom motion, and typically equipped with at least a joystick and/or directional pad, and multiple buttons. Tele-Hop works by having a user point a virtual target at the destination and pressing a button. In most VR applications the target extends at the end of the VR controller/wand in an arc that intersects with the horizontal surface intended as the destination of the tele-hop. Waypoints are perhaps the easiest means of traveling in VR for the user. In the Omni-navigator scheme the user imagines that they are holding an airplane or bird in their hand and how they position and orient the bird determines how the user will navigate through the space.