ABSTRACT

We have seen how certain places are ‘in play’ in relationship to these multiple mobilities. Places are dynamic, moving around and not necessarily staying in one ‘location’; we have even seen this in the case of apparently fixed ‘islands’ whose images have changed over the years. Places ‘travel’ within networks of human (and, as authors in this book have argued, non-human) agents, of photographs, sand, cameras, cars, souvenirs, paintings, surfboards, computer screens, paintings, Viking ships, and so on. These objects extend what humans are able to do, what performances of place are possible. And the resulting networks swirl around, increasingly fluidic, changing the fixity of place and bringing unexpected new places ‘into’ play.