ABSTRACT

This text outlines a few ideas about the nature of a new kind of interaction with artworks: an interaction in a bodily way with digital works. This experience is made possible via real-time interactive 3D computer graphics, and the resulting enveloping space is called virtual reality. I will argue that an alternative understanding of aesthetics is needed in art historical and theoretical studies because the experience of virtual reality opened through new media art reappraises our ways of thinking about pictures and images.