ABSTRACT

Animated films and photographed films share the same platforms, cinema and TV, and appeal to the same senses, vision and hearing, and only indirectly to the other senses via synesthesia. The aesthetic default mode of the aesthetics of animated films is based on ways in which the brain may process the visual world and imagine real or possible worlds. In psychology, there is a concept called the homunculus – the little man – that expresses how much processing space the different parts of the human body take up in the brain in the so-called somatosensory cortex. Because of the normal exaggeration of the head compared to the body that underline animation and intentionality, an exaggeration of the body mass will become more significant and express dominance by the 'non-animated' mass. The portrayal of body language in animated films is based on exaggeration and complexity reduction.