ABSTRACT

In 2006, the video game 25 to Life came under fire from police groups across the country for its depiction of violence toward law enforcement officers (House Democrats, 2006). This is not the first instance of public outcry or legislative action focused on interactive games. Pereira (2003, p. B1) indicates that “16 anti-videogame bills have been introduced in states and cities from New York state to Fairbanks, Alaska.” More recently, the debate continues between California State Assembly and U.S. District Courts as to whether to allow minors to access games that “depict serious injury to human beings in a manner that is especially heinous, atrocious or cruel” (Editorial, 2007, p. 3).