ABSTRACT

This concluding chapter is actually a starting point, because computational design has now emerged as such an important area of design praxis that, as design scholarship continues to grow, research and design inquiry increasingly share similar traits. This chapter features three projects by Andrew Kudless, whose unique mixture of computation as digital craft with traditional craftsmanship brings both research inquiry and design praxis together. Each of the three creative projects is appraised through four standard research characteristics: research topic, research literature, research tactics and internal/external validity. Aside from computation and craft, these standard research measures can inform the evaluation of any creative design process as research scholarship.