ABSTRACT

Given the importance of intrapersonal and interpersonal competencies for success in life and work, and diverse roles that assessment can play in supporting and assuring competency development, the chapter focuses on which of these competencies games and simulations should assess and how. It identifies the intra- and interpersonal competencies that research suggests are most important to assess, describes the ways these competencies can be measured, and reviews the affordances and challenges each presents for measures in games and simulations. Questioning the quality of existing measures and the validity evidence supporting them, the authors propose how games and simulations can benefit from best practices in assessment and discusses how the real-time data captured from games and simulations can be gathered and used in measurement. The chapter closes with specific design and validation suggestions for implementing improved measures of intra- and interpersonal competencies in games and simulations.