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      Chapter

      ‘MmmRRRrr UrrRrRRrr!!’
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      Chapter

      ‘MmmRRRrr UrrRrRRrr!!’ 1

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      Translating political anxieties into zombie language in digital games

      ‘MmmRRRrr UrrRrRRrr!!’ 1

      DOI link for ‘MmmRRRrr UrrRrRRrr!!’ 1

      ‘MmmRRRrr UrrRrRRrr!!’ 1 book

      Translating political anxieties into zombie language in digital games
      ByEugen Pfister
      BookThe Dark Side of Translation

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      Edition 1st Edition
      First Published 2020
      Imprint Routledge
      Pages 15
      eBook ISBN 9780429321528
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      ABSTRACT

      Zombie video games are more than just a global commodity of distraction and amusement; they communicate political statements through the medium of popular culture, contributing to a global discourse. However, zombies in literature, film, television and video games do not always represent the same cultural or political statement; they are not one signifier relating to one concrete meaning (the signified) in the logic of semiotics. Instead, they function as a ‘language’, allowing a multitude of different statements to be made. To analyse zombie video games as a translational moment of a political discourse first requires a thorough understanding of how to speak Zombie Video Game. To work out its grammar and syntax we have—in a way—to consciously learn a new language. We have to reconstruct its functions based on our knowledge of other similar languages. Through a comparison with other related ‘languages’ such as post-apocalyptic fiction, Christian iconography and action video games, this essay argues that zombie games, their recreational function aside, are particularly adept at translating collective anxieties into popular culture.

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