ABSTRACT

Since task-based language teaching (TBLT) became a more mainstream approach to teaching second/foreign languages, virtual spaces have attracted scholars’ and teachers’ attention as potentially effective platforms for task-based/supported language learning and teaching. Most of the current studies on the use of virtual worlds and virtual role-play have focused on 3D virtual worlds, rich simulation games, and, most recently, virtual and augmented reality technologies. While ripe with potential for language teaching and learning, these platforms are often impractical in a classroom setting because they require a steep learning curve and/or sophisticated technology. Drawing on the best practices of traditional scenario-based role-play and the insights emerging from the study of simulation games and 3D virtual worlds in the context of TBLT, this chapter proposes a technologically simpler alternative by introducing Kommunalka, a virtual-space project based on Google Sites designed to advance vocabulary acquisition and retention in Intermediate learners by converting textbook activities into scaffolded pedagogical tasks. This chapter describes the structure and set up of the online space, converting typical textbook assignments into tasks designed to engage students with new vocabulary through role-play and contextual learning, and discusses the role of avatars in increasing student engagement and creativity both in and outside of the classroom.