ABSTRACT

This chapter provides a basic overview of eye-tracking technology and how the GRID Lab has integrated it with cinematic virtual reality (cine-VR). The GRID Lab has used VR eye tracking to record how effectively hospital residents scan a trauma bay captured with cine-VR. The technical details of that project are discussed in the chapter. Ohio University's GRID Lab and the Better Lab from the University of California San Francisco designed a project using eye-tracking to collect medical training data from a series of cine-VR experiences. The cine-VR experience would run through a custom application built with the Unity game engine. Unity exported the collected data as a standard file-type. All of this data was stored on an air-gapped computer that also controlled the headset.