ABSTRACT

This chapter provides an introduction to Part 1 of this book. The part represents current model of design research as a trans-domain of knowing that aims to shape complex social problem areas from a convergence of design and science. It presents the case for an inclusive design research agenda that is open to insights from other non-design disciplines, such as moral philosophy. The part argues that design has been engaged in an ongoing project to “redesign” itself since the mid-twentieth century. It explores publishing as a platform to bring intercultural communication, decoloniality, graphic design and typography into productive dialogue through engaged and situated design research frameworks and practices. The part describes four main analytical cultures, that is, statistical and experimental, qualitative, explicative and creative and how they co-exist in design research today. It focuses on the design of computationally and networked-enhanced products requiring human interaction.