ABSTRACT

Rather than focusing on content, namely the technical differences between different modes of virtualization/augmentation, this chapter proposes to outline what constitutes the form of virtual reality: its ‘architectonic’. This (virtual-)form is what philosophical thought has tried to capture from the outset, a labyrinthine, multi-threaded form which, given space limitations, can only be briefly elucidated here. This contribution is indebted to the post-structuralist fixation with blurring the border between the ‘virtual’ and the ‘physical’ (ideal/real). Ultimately, this combination aims to conceptually redevelop the real/ideal dyad through a renewed engagement with fiction and by stating the need for modelling.