ABSTRACT

In this chapter, the authors use The Spectrum of Teaching Styles to identify the teaching styles used to implement the six-step Teaching Games for Understanding (TGfU) model as a cluster of teaching styles, to show that teaching games for understanding require use of more teaching styles than guided discovery, problem solving or discovery teaching. The authors clarify TGfU as a model directed at student understanding by explaining that asking students questions may not be guided discovery, or any other type of discovery process. To identify the possible teaching styles which emerged from this game scenario, they will presume that there are students who have minimal knowledge of striking and fielding games, and some who have a large amount of experience, and therefore knowledge of the game. They will use The Spectrum to view the episode and identify the potential teaching styles.