ABSTRACT

This contribution will look at to what extent has esports already become part of educational institutions in general and current discussions in the area. The second part will relate to physical education which has been hardly discussed in academia in the context of esports: What if the big international players in sports such as the IOC, FIFA, or national sports federations would officially accept esports as “real sport,” as has already been the case in some countries? What impact might esports have on physical education; will competitive digital games eventually become part of the physical education curriculum? It is argued that, through accepting esports as a “sport,” there is an enormous danger of a disembodiment of sports, physical activity, and physical education. For the latter, this means the loss of certain pedagogical perspectives. For the argumentation, a pedagogical-anthropological approach is being adopted.