ABSTRACT

The purpose of this chapter is to demonstrate how virtual reality (VR) can allow for cross-curricular exploration, promote student engagement, and offer unique opportunities for place-based writing alongside the study of literature. This chapter will demonstrate why VR belongs in every classroom and how it can serve as a promising tool for engagement and collaborative work. It also can act as a vehicle for place-based writing by providing students with the opportunity to visit new spaces that otherwise would be unavailable to them.