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      Problem-Solving Assessment in Games and Simulation Environments
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      Chapter

      Problem-Solving Assessment in Games and Simulation Environments

      DOI link for Problem-Solving Assessment in Games and Simulation Environments

      Problem-Solving Assessment in Games and Simulation Environments book

      Problem-Solving Assessment in Games and Simulation Environments

      DOI link for Problem-Solving Assessment in Games and Simulation Environments

      Problem-Solving Assessment in Games and Simulation Environments book

      ByRichard E. Mayer
      BookAssessment of Problem Solving Using Simulations

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      Edition 1st Edition
      First Published 2008
      Imprint Routledge
      Pages 18
      eBook ISBN 9781315096773
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      ABSTRACT

      To develop problem-solving measures, it is useful to conduct a cognitive task analysis aimed at pinpointing specific changes in the learner's knowledge — including changes in conceptual knowledge and strategic knowledge. The author describes several projects in which researchers measured the problem-solving skill of learners who interacted with computer-based games and simulations involving mathematics, science, or technology. He suggests two forms of assessment: tests of conceptual knowledge, including openended verbal questions involving troubleshooting, redesigning, and explaining; and tests of strategic knowledge, including behavioral assessments of learners' strategies in solving transfer problems. An instructional simulation is a multimedia environment that models the behavior of some system and allows people to interact with it as a way of promoting learning. Learning to program occurs in a computer-based simulation environment that meets the three criteria of interactivity, including nonverbal forms of representation, and requiring that learners engage in problem solving.

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