ABSTRACT

Large-scale projections, urban screens, and media façades are transforming the communicative and expressive capacities of cities. Through overlapping lenses of infrastructure, geomedia, smart cities, play, and placemaking, this chapter critically analyzes a number of case studies, including two works of research-creation, that extend concepts of and possibilities for museum and gallery design to the city itself through communicative, illuminated infrastructure. I conclude that the focus of these initiatives should be on collective and individual perceptual acuity and expression, not on increased efficiency, profit, and control.