ABSTRACT

Digital technology is integral to contemporary life as we transform from mere consumers to producers of technology. The capability to understand code and create technology is increasingly considered to be a vital skill that enables us to engage fully with our increasingly digital world. Cognitive Evaluation Theory posits that individuals experience more autonomous forms of motivation when their needs for autonomy, competence, and relatedness are satisfied. Although copious research has identified learning through game-play as highly motivating, young people's motivation to create their own digital games, websites and apps has received comparatively little attention. Some students described attending CoderDojo in terms of integrated motivation, believing it to be consistent with their values and needs. Five characteristics of CoderDojo were identified that were considered to mediate participants' motivation: provision of support, scope for creativity, freedom of choice, provision of challenge, and friendships.