ABSTRACT

The article discusses the methodological approaches to the development of conceptual designs of professional business games for seafarers, and proposes a method for determining the content of training and development of the specialists’ professional competence both directly during games and after game analysis. Professional development of marine specialists supposes learning new theoretical knowledge and its actualization. However, in actual practice of navigation, many theoretical developments are not often in demand, and for this reason, a specialist not familiar with the relevant skills in the proper degree[1].