ABSTRACT

This chapter suggests that design languages and methods have become more practical, pluralistic and concerned with the designer as an involved, expressive human being in need of usable tools to assist in the organization and conduct of "architectonic communication". It presents that modular Programming is indicative of the relaxed and practical sophistication with which such tools of organization and display are being developed to aid work. Piecemeal Social Engineering suggests, problems are being conceptualized in ways which profoundly affect the way they are carried out. The chapter presents and evaluates an application of the method for a specific residential problem. It describes the origins of the various techniques proposed and briefly outlines the operational procedure. It presents a graphical tool to aid groups in decision making in the context of problem-solving and program development. It is basically a U-shaped graph which serves as a reference-base on which alternative proposals, competing for the priority of being selected and implemented, are plotted.