ABSTRACT

Archaeology has a decades-old tradition of blurring its disciplinary boundary with geography, and in self-critiquing the way in which it conceptualizes the processes that led to creation of the material record. This context has shaped thinking about space, and consequently the development of neogeography in archaeology and classics. A recurring issue in digital humanities in general, and in digital classics in particular, is the problem of identifying and articulating 'grand challenges'. One such challenge however, in whichever way it is articulated, must surely fall within the realm of geographic information. An excellent example of this is the Remediated Places project. This enterprise is employing a variety of multimedia devices, including podcasts, interviews with excavators, videos, audio recordings, as well as archaeological databases and Geographic Information Systems (GIS), to bring to a wider audience the 'multi-dimensional experience' of the site of catalhoyuk, Turkey. Keyhole Markup Language (KML), computer language for expressing three-dimensional geographic data used by platforms such as Google Earth.