ABSTRACT

This chapter explores certain aspects of remixing music as a hobby that is collaboratively accomplished using digital technology in the hobbyists' homes. Remixing as a hobby draws upon a potentially limitless body of activities and possibilities but somehow, nonetheless, still results in the end in some specific, concrete, completed remix. Two software packages form the basic tools through which this is achieved. The primary tool is a virtual music studio package, which provides, amongst other things: a selection of digital 'synthesisers'. The second package is for editing audio samples and loops to be used in the first. The chapter explores some distinct yet relevant features that provide for the character of the work, such as being able to simultaneously display creativity whilst somehow rendering the original source 'identifiable'. The principal author and LC may or may not return to these fragments in the future, but the output is, in a significant sense, not the only motivation for these music-making activities.