ABSTRACT

This chapter examines the literature that explored creativity and how this may be fostered with young children. Learning outside the classroom has the potential to extend a child's technological knowledge and promote design solutions to real-world problems. Pedagogically, there are a number of challenges that teachers face when teaching design and technology (D&T) to 5-year-old children; for example, their design capabilities and their limited understanding of the continuous process required to complete a final outcome. A teacher's reason for taking children on a visit can be viewed as the most important decision when planning a learning experience outside the classroom. Planning a teaching unit that incorporated education outside the classroom and D&T reflected the cognitive apprenticeship model that is associated with teaching D&T – the concept of working alongside an expert in order to respond to a technological problem. The impact that the visit to the factory had on the children's design ideas was significant.