ABSTRACT

The relationship of mutual influence between William Shakespeare and digital new media is exemplified in intermedial theatre, that is, reflexive "inter-exchanges" and "interactions" between "mediatised and live elements" in performance. The most contested of all textual problems in Shakespeare is Hamlet's reference to his flesh in the opening lines of his first soliloquy, rendered by the Oxford editors as: "O that this too solid flesh would melt, / Thaw, and resolve itself into a dew". In a world where every smartphone is a potential multimedia platform for publication, it is a salutary reminder that early digital representations of Shakespeare's texts were necessarily far more limited than their print counterparts. The machine-readable texts of Shakespeare were recorded on mainframe computers using what would now be considered arcane, command-line driven software to generate them. Despite the immense difficulty of the task, there have been attempts to catalogue Shakespeare's presence selectively on certain social media platforms, such as Luke Mc-Kernan's BardBox.