ABSTRACT

This chapter explores new forms of essence, such as Virtual Reality, Augmented Reality, and haptics. Media production companies demand the top, best performing systems, and this market indicator can be measured year to year. Product vendor companies use this portrayal to indicate their product is the best in its category positioned versus competitors. The benefits and cost savings of interoperability are most apparent when technologies work together so that the data they exchange prove most useful at the other end of the transaction. The industry has to be able to efficiently identify, manage, and track creative assets. The entertainment industry has always had its own unique media identification difficulties. A committee of industry executives founded a non-profit organization, the Entertainment Identification Registry (EIDR), to provide a shared universal identifier system for theatrical and broadcast television assets. Digital Asset Management is a document library focused on controlling, securing, finding, and leveraging content across an organization.