ABSTRACT

The following is a reference for all of the games that I mention in this book. The secondary purpose of this list is both to give attribution to the developers of the games and to make it clear which games I’m referring to in cases where the games are unfamiliar or names are ambiguous. However, the primary purpose is to allow you to learn more about these games and to find and play them if you want to. The games that you’ve experienced drive the techniques that you explored in this book. This reference is not a declaration of a canon of games that you should consider when looking for patterns; it is merely the list that grew organically from the process of creating the example patterns in this book. To make this list concise and useful, I use the following conventions and format:

Game name: The full game name is listed first in every entry in bold text.

Developer: I always list the original developer for a game. Some games may have had many additional developers for ports and remastered versions.

Publisher: I try to list the original publisher for a game. Multiple publishers may have distributed some games over many years.

Released: I list the earliest available commercial release date for a game. Some games were available in “early access” or beta states before that date or rereleased in enhanced or remastered versions after that date. If I am referring to a specific edition of the game in the text, I list the date for that version here.

Platforms: The purpose of this section is to tell you which platforms you can play the game on now. In some cases, a game is available for a large number of platforms. To make this reference concise, I abbreviate the platform PlayStation to PS. I list the most modern platform for 404the game, so PS4 for a game available on the PS2, PS3, and PS4. For games that are available across many platforms, I may generalize, for instance, saying mobile rather than listing many current and legacy mobile devices. I indicate the platform that the “Available through” reference is for in bold where I am able to supply a source for the game.

Game type: This refers to the medium the game was created for, either digital or physical.

More information: This is a link to the official website for the game, if available. If the game does not have an official site, it is a link to a wiki article or FAQ on the game.

Available through: This lists the service that the game can be played through if it is available digitally. For physical games, it contains the distribution channel that you can purchase the game through.

Description: Last, I provide a brief description of each game to help you understand how the game fits into the patterns and exercises that cite it.