ABSTRACT

Thus far this book has dealt with a variety of issues and has undergone a continued process of refinement, in terms of both the overall objectives, and of the theoretical backdrop that gives it direction. Attention has shifted away from the initial goal of applying ecological interface design (EID) to the issue of low-carbon vehicle interface design, towards the support of skill-based eco-driving behaviours in any road vehicle. The previous chapter presented the first major step towards this aim by offering a series of decision ladder analyses of the specific behaviours that characterise fuel-efficient driving. These analyses resulted in a discussion of the EID theoretical approach, with particular attention paid to the skills, rules and knowledge (SRK) taxonomy of behaviour. A discussion of haptic feedback in the vehicle was offered, resulting in the argument, or rather general hypothesis that combining the action and control surfaces in the vehicle (i.e. providing information to the very site on to which control actions are performed) may readily support behaviour at the skill-based level of control.