ABSTRACT

As you can well imagine, we'll be concise. You need to be to fit everything we've touched on in 10 key points:

Write the endings first, so that they are all interesting!

Build a universe and respect its codes.

Manage your time, stick to your deadline.

Emotionally involve the player through your main character.

Raise the stakes of the player's quest as high as you can!

Each choice is a dilemma!

The consequences must be felt in the short, medium and long term.

The player must have witnesses to her actions.

Frustrate and reward the player.

Have your game tested, again and again!

It is now the dawn of the most extraordinary interactive adventure ever: your adventure!

We only have one more thing to tell you dear interactive author: write your stories and seize the incredible power of making everyone of us your hero!

Pierre Lacombe, Gabriel Féraud, Clément Rivière