ABSTRACT

The conclusion summarizes how all the skills the reader has learned and all of the stories told throughout the book seek to add to the designer’s experience. The practical exercises the reader has completed have elevated them from a basic understanding of design to setting them on the road to mastery of the video game arts. It's about setting up the next generation of designers to do amazing work, how to keep honing their craft instead of burning out too quickly, and how in the end we all deserve better villains in games.