ABSTRACT

Lauded as the most important principle, squash and stretch gives characters and objects a sense of flexibility and life. Though some translation of the principles must occur for animators to utilize the concepts in Maya, the chapter offers a clear explanation of them and shows how can begin applying them in own work. Anticipation is the practice of moving a character in a certain way to prepare the character and the audience for the action. Staging is a fundamental that encompasses a mass of artistic sensibilities. Straight ahead means that an animator creates the base animation by posing the animation in a frame, then moving forward one or more frames and posing again. Slow in and slow out refer to the spacing of the keys when an action comes to a stop or changes direction, or a character transitions from pose to pose. Timing is less a fundamental than it is the very foundation of the art of animation.