ABSTRACT

The chapter provides a clear understanding, through visuals and explanations, of what it means to write dialogue in a spreadsheet. While this might seem mundane, this process is critical to maintaining visibility and continuity for other disciplines in game development.

A sample spreadsheet is broken down per column to include Asset ID, Category, Character, Line, Character Count, and Notes. The author describes what each of these column headings means and how they relate to one another.

The author will then delve into the pipeline of narrative creation and how the spreadsheet serves as the constant force for everyone who contributes to the pipeline.