ABSTRACT

Rotate the lower body joint to see how it is going to move the body and make sure the controller is rotated to closely match the joint's rotational axis. The upper body control should rotate the upper body. The lower body should cha-cha. Root control should move everything around except the eyes for now. Upper body, lower body controls as children of the root control in the bird rig and a human rig. Human has his feet rigged, which is why they stay on the ground. Select the controller and the joint, then run the script to get a perfect offset and a frozen and deleted history controller. These controls are going to rotate their corresponding joint. LowerBody_CNTRL rotates the LowerBody_JNT; UpperBody_CNTRL rotates the UpperBody_JNT. The lower body will be a cha-cha function since the feet will be held down by inverse kinematic handles.