ABSTRACT

Short Sims can be used to make labs—places for users to safely experiment. This is a brief walk-through of the process of creating such a Short Sim to be embedded in a college textbook. PowerPoint was used to assemble the clip-art graphics, with slide numbers corresponding to screen numbers in sim design. The screenshot shows how they were wired, with two columns that matched the two demand curves shown on the chart. From any screen, the user could go up, down, or across, which corresponded with raising or lowering the price, or changing the sun/cloud situation. The actual interactivity—the user actions—would then be around raising and lowering the prices for a drink, and also changing the condition from sunny to cloudy.