ABSTRACT

Environment creation is always considered the most time-consuming process of game production. Unreal Engine is designed to handle the best graphic possible with a crazy amount of models, shaders, and lights. This chapter talks about the landscape feature of Unreal and other free assets to build a natural exterior. When creating the level, one must keep in mind that other than the visual quality, the gameplay aspect of the level is also essential. Quixel Megascan is the biggest scan library. The Quixel team travels to every corner of the world; they capture the environment and convert them to textures and 3D models. With Quixel Megascan, everyone can have an access to a library where only big studios had in their hard drive before. Using Megascan, indie developers can create an excellent environment in a matter of hours.