ABSTRACT

The demand for remotely operated vehicles (ROVs) has increased extensively over the years due to their ability to carry out a search operation in environments that are beyond human capabilities. With advanced technologies, these underwater vehicles can travel more than 3000 m deep into the ocean for pipeline inspection and cable laying, making them an important asset for the offshore industry. A safe alternative to using a simulated-based pilot training system using UnityTM is proposed. A comparison of different game engines is also performed. The overall framework of UnityTM used in this book is illustrated.