ABSTRACT

One of the unique facets of the esports business ecosystem is the way in which each component interacts and “contracts” with each other. In most cases, a right of first refusal provides one party, usually the esports team, with the right to "match" any proposal from another organization made to the gamer on the same terms and conditions as those offered by the other organization. However, it is important to be aware that an esports organization may include contractual language that prevents the team from being obligated to accept any offer terms which cannot be filled by any other major esports team or organization. For instance, when a professional esports team, organizer or gamer is preparing a pitch deck, it is crucial that the preparing party include some past history on the video game title played, including its audience numbers.