ABSTRACT

This section will focus mainly in showcasing seasoned tips and tricks on how to setup scenes in 3ds Max diligently; how to use plug-ins such as Project Manager, AdvArray, GarageFarm, Zmapping, Auto grid pivot point, and a script for verified views.

Also, users will learn how to create interactive apps using a plug-in called Verge 3d.

In addition, users will be introduced to key techniques to import AutoCAD and Revit files into 3ds Max; how to create shortcuts, new toolbars, Modifier set buttons, how to correct photos with a camera shift applied, how to camera-match photos and lights in 3ds Max, and much more.

Finally, users will learn how to use VIShopper and Gobotree to add people in post-production.