ABSTRACT

Card games have rules about hand limits, how cards may be acquired, used, and discarded, how turn order may be manipulated, and what the specific composition of cards in the deck must be. Modern card games sometimes follow these models fairly closely. The modern design embraces cards as flexible game elements that function almost as rulebook additions. Trick-Taking games share many features and dynamics with both Once-Around Auction and Sealed-Bid Auction, as unintuitive as that may sound. A Trick-Taking game is similar to an auction in that players hold a hand of currency and bid that currency to win the trick. Ladder-Climbing games, or simply Climbing games, are closely related to trick-taking games. Climbing games offer many of the same kinds of variations as trick-taking games. Many games can be described as a process of acquiring, manipulating, and spending resources.