ABSTRACT

The real examples of the book will start with this chapter. Using Unity for the first time can be very daunting. The User Interface may seem rather foreign to a new user as they find ways to get up and running as soon as possible. A good example that can get readers inducted is Spinning Earth, as it does not require much knowledge of the game engine and all its windows.

Using this example, it will help remove the barrier to entry for most of the readers. The example starts with making new material, selecting a colour combination with simple code, which causes the spinning action on the object. Then we will review the first C# code performance on objects movement. Some parts of the code have also been described. The comments on the code can help the user a better understanding and digest C# in the Unity environment. As tradition, with your first program in any language, we will type HELLO WORLD! to formally start learning C# with Unity.