ABSTRACT

In some designs, the designers need to use some well-known ready-made characters assets to hit the ground running with development. REMY CHARACTER is one of the assets used over several Unity designs. In this chapter, the user will initially learn how to download and import character assets and then learn how to move it. The character can walk and jump as written in its C# script, but the movement is different. This chapter explains the user how to control the character with arrow keys of the keyboard. In other words, controlling the object outside the Unity environment will be described in this chapter. The REMY CHARACTER can jump and walk with the help of a script by pressing the up arrow key and space key. This example can be easily used in various designs and assures the reader employs professional design practices in Unity.