ABSTRACT

Rendering is the process of converting the Blender 3D file information into an 2D Image file or a Video Movie file. Controls for setting Rendering options are located in the Properties Editor, Render Properties buttons and Output Properties. With the default Eevee Render Engine engaged the readers see the equivalent of a Rendered View in the 3D Viewport when the Viewport is in Rendered Viewport Shading Mode. With the default settings in the Properties Editor, Output Properties buttons, Output Tab (File Format PNG), Blender will commence Rendering, generating a PNG Image file for each Frame in the Animation. Each Image is saved to the tmp Folder. Animations can run to thousands of image files which would accumulate and create a massive storage problem on the readers' hard drive. To save space when creating a reasonable length animation the readers would definitely render the animation sequence to a Movie File.