ABSTRACT

The Outliner Editor provides a visual display in the form of a File Tree showing everything in the Scene in the 3D Viewport Editor. Each Object is listed showing its relationship to other Objects such as whether it is joined to another Object or has a Child Parent Relationship or whether it has Material or Texture applied. The File Tree in the Outliner Editor may be customised allowing Objects in the 3D Viewport Editor to be arranged in groups called Collections. The 3D Viewport Editor contains three Objects: a Cube, a Camera and a Light. The three Objects are grouped together and placed in the Collection named Collection. Deleting a Collection in the Outliner Editor transfers all Ojects in the Collection to the preceding Collection in the hierarchy. As Scenes are developed the data contained in a Blender file increases accordingly. The display options in the Outliner Editor provide a record of the data and allow it to be organised.