ABSTRACT

This chapter shows a very brief sample of how different tools are used in creating some basic models and effects. Proportional Editing means changing the properties of one Object based on the change in properties of a second Object. The properties include, Translation, Rotation and Scale and apply to Objects as a whole in Object Mode and Vertices and Vertex Groups in Edit Mode. Dupliverts means Duplicating at Vertices, which means creating an Array of Objects by duplication. Each duplicated Object is positioned at the location of a Vertices of a secondary Object. Sculpting, in Blender, allows the readers to add detail to the surface of a model by manipulating the Mesh Vertices. The Sculpt demonstration will be limited to the Draw Tool. Each Tool affects the Mesh Surface in a different way and the results vary depending on what settings are applied to the individual tools.