ABSTRACT

This chapter examines some basic principles of shooting and editing before getting into some of the specific frame-by-frame options for editing. In After Effects, the filmmakers can add a "grain and noise" filter to that one single frame. These duplicate frames with added grain would not feel quite so static and out of place in running time. But randomly placing holds in the edit process often would not work because when the movement begins again there probably would not be an ease-in of the action in the next frame, so the animation will jump. Jeff Sias from Handcranked Productions describes another way to deal with giving animation more dynamic in the editing process: Editing programs also have the ability to "ramp" speeds and have variable time changes with an editing graph. Mixing live-action elements with single-frame footage takes a lot of planning. One old trick that many filmmakers use effectively is playing footage backwards.