ABSTRACT

Every animator can benefit from having a personal library of reference material, whether to brush up on the fundamentals, to further familiarize ourselves with specific software processes, or as a means of exploring entirely new avenues. Assuming most will have started off with such obligatory tomes as The Illusion of Life (Frank Thomas/Ollie Johnson) and The Animator’s Survival Kit (Richard Williams), here are a few personal recommendations that deal with the practice of animation itself. Obviously, when it comes to building up your own resources, you’ll wish to consider which animation role (writer? director? producer?) you’re best suited to, which medium (stop-motion? 2-D? computer-generated [CG]?) you dabble in most, what type of project (short? feature? interactive?) you wish to pursue, and which software (I’ll stop asking one-word questions now) you gravitate toward. While I could put together a book’s worth of book recommendations—from cultural histories and critical analyses to specific software walkthroughs—when it comes to the territories this book has covered, the following should further assist you on your journey, whichever direction you wish to go:

Animation: The Mechanics of Motion

Author: Chris Webster

Focal Press

ISBN: 978-0240516660

Timing for Animation

Authors: John Halas and Harold Whitaker

Focal Press

ISBN: 978-0240521602

428 Action Analysis for Animators

Author: Chris Webster

Focal Press

ISBN: 978-0240812182

Action and Performance for Animation

Authors: Derek Hayes and Chris Webster

Focal Press

ISBN: 978-0240812397

Acting for Animators

Author: Ed Hooks

Routledge

ISBN: 978-0415580243

Stop-Motion: Craft Skills for Model Animation

Author: Susannah Shaw

Focal Press

ISBN: 978-0240520551

Prepare to Board! Creating Story and Characters for Animated Features and Shorts

Author: Nancy Beiman

Focal Press

ISBN: 978-0240818788

Dream Worlds: Production Design for Animation

Author: Hans Bacher

Focal Press

ISBN: 978-0240520933

Ideas for the Animated Short

Authors: Karen Sullivan, Kate Alexander, Aubry Mintz, and Ellen Besen

Focal Press

ISBN: 978-0240818726

Make Toons That Sell (Without Selling Out)

Author: Bill Plympton

Focal Press

ISBN: 978-0240817798

Directing for Animation

Author: Tony Bancroft

Focal Press

ISBN: 978-0240818023

429 The Game Narrative Toolbox

Authors: Tobias Heussner, Toiya Kristen Finley, Jennifer Brandes Hepler, and Ann Lemay

Focal Press

ISBN: 978-1138787087

Digital Storytelling

Author: Carolyn Handler Miller

Focal Press

ISBN: 978-0415836944

Hybrid Animation

Author: Tina O’Hailey

Focal Press

ISBN: 978-0415718707

The Foley Grail

Author: Vanessa Theme Ament

Focal Press

ISBN: 978-0415840859

Designing Sound for Animation

Author: Robin Beauchamp

Focal Press

ISBN: 978-0240824987

Voice-Over for Animation

Authors: Jean Ann Wright and M. J. Lallo

Focal Press

ISBN: 978-0240812182