ABSTRACT

More traditional forms of authoring software have been largely focused on identifying and using interactions between characters, events, authors and the like. More recent approaches to narrative synthesis include Louchar for whom there is a "narrative paradox" in the imputed distance between plot and interaction, in so far as plot implies abstracting away from, and in a sense pulling against, the interactive environment. This leads to a focus on the process of creating a plot narrative, rather than the structure of the story. This chapter describes how we can set about laying a basis for synthesis. That can be the generation of narratives, in various contexts, including novels and film scripts. A film script, expressing a story, is the starting point for any possible production for cinema or TV. For style analytics, our primary interest is in the style features that can be statistically analysed. These style features include climax, rhythm and tempo.