ABSTRACT

This chapter provides a brief overview of architectural history with a focus on the buildings that are important for the explorations. It looks at the evolution of gamespaces to discover how game rules and technological limitations have created interesting design opportunities. The chapter explores some guidelines for visual analysis that will influence how we play gamespaces. Like much of architectural history, the history of gamespaces has been influenced by the purpose of the space and the limitations of materials for constructing these spaces. In the twentieth century, the invention of electronic computers and subsequent development of games for them began the concept of designing digital spaces for games. The early history of game spaces, however, is also the history of technical advancement in games: specifically how much territory could be displayed in a game at one time.