ABSTRACT

Each team had three 15-min runs during the competition. We only coded Runs 1 and 3 due to the failure of the video data capture equipment during Run 2. The total times are in some cases less or more than the allotted 15 min. It was sometimes difficult to discern the actual starting time for the competi­tion to coordinate the start of data capture, which resulted in shorter times. In addition, in Team A’s first run, a tape change caused us to lose some of the data from the run. Longer times resulted from a judge failing to stop the run at ex­actly 15 min.Figure 6 shows the percentage of time spent in each of the primary header code activities. The majority of time for most runs was spent navigating, fol­lowed by identifying victims. Time spent in logistics or failures was time taken away from looking for victims.Team scores are shown in Figure 7. Because we did not analyze the HRI in Run 2, we only consider Runs 1 and 3 in the scoring. Using the scoring algorithm in Section 3.4, the rankings for the two rounds would be as fol­lows: 1st place, Team A; 2nd place, Team C; 3rd place, Team D; and 4th place, Team B.5 4. We were unable to obtain a screen shot of this interface from its designers.5. The actual rankings in the competition, which included Run 2 as well as other measures such as in which part of the arena victims were found, were as follows: 1st place, Team D; 2nd place, Team C; 3rd place, Team A; and 4th place, Team B.